using UnityEngine;
using System.Collections;

// User information for current session.
public class User : MonoBehaviour
{
	public static int Id;
    public static string Name;
    public static string UserName;
	public static string GroupName;
	public static string GroupDescription;
	public static bool RestrictedIpAddressAccess;
	public static int CaseSetID;
	public static string CaseMode;
	public static bool RestrictedCaseAccess;
	public static int SelectedCase;
	public static int TimeAllowed;

	// Use this for initialization
	void Start ()
	{
		Id = -1;
		RestrictedIpAddressAccess = false;
		RestrictedCaseAccess = false;
	}
	
	// Update is called once per frame
	void Update ()
	{
	}
}

